If you have a weak gaming console, you can optimize resource consumption with the help of special stalker call of pripyat console commands spawn items. There are also game commands aimed at improving your capabilities in the game. They give you advantages, open hidden abilities or give you endless possibilities. This is a little guide for any novice, that has started playing S.T.A.L.K.E.R.: Call of Pripyat. This is justone way, but you can add another way to start this game. To start off, you are given a PMm, an AKM-74/2U, an Echo detector, a Sunrise suit, a few medkits and bandages, an Anti-rad,some food,bullets for your firearms, and some grenades. Although, this loadout is better than the loadouts. Sep 15, 2009 All about the S.T.A.L.K.E.R. Survival-horror computer game series (including Shadow of Chernobyl, Clear Sky, Call of Pripyat, and community mods for each). This is not a subreddit about stalking people nor discussing real-life stalkers!
Stalker Call Of Pripyat Console Commands
![Items Items](https://lacasanuevoleon.com/img/nano-suit-fallout-4-3.jpg)
Stalker Call Of Pripyat Commands
- r2_aa_break (0.000000,1.000000,1.000000) — vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- r2_aa_kernel (0.5 ) — float value in range [0.300,0.700]
- r2_aa_weight (0.250000,0.250000,0.000000) — vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- r2_detail_bump (on/off o 1/0)
- r2_dof (-1.250000,1.400000,600.000000) — vector3 in range [-10000.000000,-10000.000000,0.000000]-[10000.000000,10000.000000,10000.000000]
- r2_dof_far (600. ) — float value in range [0.000,10000.000]
- r2_dof_kernel (5. ) — float value in range [0.000,10.000]
- r2_dof_sky (-10000.000,10000.000)
- r2_gi (on/off o 1/0)
- r2_gi_clip (0.001 ) — float value in range [0.000,0.100]
- r2_gi_photons (16 ) — integer value in range [8,256]
- r2_gi_refl (0.9 ) — float value in range [0.001,0.990]
- r2_gloss_factor (4. ) — float value in range [0.000,10.000]
- r2_ls_bloom_kernel_b (0.7 ) — float value in range [0.010,1.000]
- r2_ls_bloom_kernel_g (3. ) — float value in range [1.000,7.000]
- r2_ls_bloom_kernel_scale (0.8 ) — float value in range [0.500,2.000]
- r2_ls_bloom_speed (100. ) — float value in range [0.000,100.000]
- r2_ls_bloom_threshold (0.2 ) — float value in range [0.000,1.000]
- r2_ls_depth_bias (-0.0003 ) — float value in range [-0.500,0.500]
- r2_ls_depth_scale (1.00001 ) — float value in range [0.500,1.500]
- r2_ls_dsm_kernel (0.7 ) — float value in range [0.100,3.000]
- r2_ls_psm_kernel (0.7 ) — float value in range [0.100,3.000]
- r2_ls_squality (1. ) — float value in range [0.500,1.000]
- r2_ls_ssm_kernel (0.7 ) — float value in range [0.100,3.000]
- r2_mblur (0. ) — float value in range [0.000,1.000]
- r2_parallax_h (0.02 ) — float value in range [0.000,0.500]
- r2_slight_fade (0.5 ) — float value in range [0.020,2.000]
- r2_soft_water (on/off o 1/0)
- r2_ssa_lod_a (64. ) — float value in range [16.000,96.000]
- r2_ssa_lod_b (48. ) — float value in range [32.000,64.000]
- r2_ssao (st_opt_medium) — st_opt_off/st_opt_low/st_opt_medium/st_opt_high
- r2_steep_parallax (on/off o 1/0)
- r2_sun_depth_far_bias (-0.00002 ) — float value in range [-0.500,0.500]
- r2_sun_depth_near_bias (0.00001 ) — float value in range [-0.500,0.500]
- r2_sun_details (on/off o 1/0)
- r2_sun_lumscale (1. ) — float value in range [-1.000,3.000]
- r2_sun_lumscale_hemi (0.000,3.000)
- r2_sun_near (16. ) — float value in range [1.000,50.000]
- r2_sun_near_border (0.75 ) — float value in range [0.500,1.000]
- r2_sun_quality (st_opt_medium) — st_opt_low/st_opt_medium/st_opt_high
- r2_sun_shafts (st_opt_medium) — st_opt_off/st_opt_low/st_opt_medium/st_opt_high
- r2_sun_tsm_bias (-0.01 ) — float value in range [-0.500,0.500]
- r2_sun_tsm_proj (0.3 ) — float value in range [0.001,0.800]
- r2_tf_mipbias (0. ) — float value in range [-0.500,0.500]
- r2_tonemap_adaptation (1. ) — float value in range [0.010,10.000]
- r2_tonemap_amount (0.7 ) — float value in range [0.000,1.000]
- r2_tonemap_lowlum (0.0001 ) — float value in range [0.000,1.000]
- r2_tonemap_middlegray (1. ) — float value in range [0.000,2.000]
- r2_wait_sleep (0,1)
- r2_zfill_depth (0.5 ) — float value in range [0.001,0.500]